Lair of the Ice Wraith is a Fifth Edition adventure intended for three to six characters of 5th to 7th level and is optimized for a party of four characters with an average party level (APL) of 6. Characters who complete this adventure should earn enough experience to reach a quarter of the way to level 7. A mist-shrouded island off the coast of Northreach has been cursed for over a hundred years. Now, an undead threat is emerging and threatens all of the northern clans. This adventure is set in the Freelands campaign setting but can be adapted to fit any campaign that has an ice-covered island. This adventure is best suited for parties that can handle life-draining undead and the adventurers should be prepared for tough battles.
Maelifell Isle sits just off the coast of the town of Beruvik, in the frozen north of Northreach. It is a barren place and avoided by all because of the long history of the curse that haunts it. Shipwrecks line the frozen cliffs and the few who have survived tell tales of the dead guarding something hidden in the mists that shroud the isle.
A small army of undead soldiers have been slowly accumulating on the island, slaves to an ancient relic that was accidentally uncovered over a hundred years ago. An ice wraith is pushing the undead soldiers to leave the island in order to grow his power and build a larger army. They are attempting to lure longships to Maelifell’s shores in order to reach the mainland.