A tavern at the edge of the frontier, a sleuth of NPCs who all have something to hide, and a long forgotten evil lurking beneath it all. An organic module containing a rich setting, diverse NPCs, beautiful art, and an original combat encounter, The Last Stand Tavern contains an easy-to-follow design containing everything a GM needs to run a memorable game night with almost no preparation. This module can work as both a recurring setting/PC home base or as a side-quest adventure.